ALEXIS MAURICE BRIEN LEVEL DESIGNER
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PORTFOLIO​

PersonalProject

 NEO-LAVAL

An introductory blockout level where the player learns of the game's base mechanics, ending on a dynamic, adrenaline-filled set piece.
Created in Unreal Engine 5.1 using Blueprints and an asset from their Marketplace.

As a maintenance employee, your role is to restore a derelict section of a monorail network in the city of Neo-Laval.

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School Project

Protocole Hedera

Made in 15 weeks at Campus ADN.
Created in Unity. 

A promising young test subject tries to escape a top-secret facility using the sheer power of her emotions. 
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School Project

Germinium

Architecture & Narrative Design classes at Campus ADN.
​Created in Unreal 5.

As a snitch working for the higher-ups, you did not follow your angry co-workers and only now discover the aftermath of your actions...
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